The Art of Spell Crafting
Alpha 1.5.0 is Released
The 1.5.0-alpha is available. It brings a ton of new entity properties and adds
support for relative movement to Entity.move().
- Fixed #35 - Spells should read and write more entity properties: rotationYaw, rotationPitch, eyeHeight, lookVec, tags, facing, motion. We also have a new Player property: team.
- Fixed #58 - Entity.putNbt() should support setting tags
- Fixed #61 - Rename “Runtime” module to “Time” and replace most function with properties
- Fixed #62 - A new spell’s facing should be the same as the wizard’s facing
- Fixed #63 - Entity.move() should accept relative directions (forward, back, left, right)
- Fixed #64 - Replacing a block with modified nbt not working
Please note that this version is not backwards compatible since the former Runtime module has been renamed to Time.