The PlayerLoggedInEvent is fired whenever a Player joins the world (server).
The PlayerLoggedInEvent class is a subtype of the Event class and inherits all its properties and functions.
Here is an overview of the PlayerLoggedInEvent properties:
Property | Type | read / write |
---|---|---|
player | Player | r |
Below you find short descriptions about each of the properties and some examples about how to use them in your spells.
The player who joined the world.