Instances of the PostPopulateChunkEvent are fired when a new chunk has been loaded and then been populated with blocks, ores, structures, and enities.
Printing all PostPopulateChunkEvents when they occur.
Events.on('PostPopulateChunkEvent'):call(function(event)
print(string.format("Populated world chunk at %s,%s", event.chunkX, event.chunkZ))
end)
The PostPopulateChunkEvent class is a subtype of the PopulateChunkEvent class and inherits all its properties and functions.